Raffi Willowfoot    (Tallfellow Halfling Male Thief (aspiring acrobat))
Character Information   
Name: Raffi Willowfoot XP/Next lvl: 4771 / 5001
Class: Thief (aspiring acrobat) HP:curr/max 21 (+8) / 21 (+8)
Alignment: Chaotic Neutral AC:reg/rear/no shield -1 (6) / 3 (10) / -1 (6)
Race: Tallfellow Halfling Level: 3rd
Age: 42 Height: 4 ft
Weight: 67 lbs Gender: Male
Encumbrance: 567 (+200 spellbook and 200gp) / 850gp max Movement: 9”
Languages: Common : CN : Halfling : Elf : Dwarf : Gnome : Goblin : Orcish
Ability Scores   
STR: 16 (+0/+1/ +350 / 3in6 / 10%)
INT: 11 (0)
WIS: 05 (-1)
DEX: 18 (+3/-4)
CON: 16 (+2 / 95% / 96%)
CHR: 11 (4 / normal / normal COM: 13 - normal )

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13 12 14 16 15

Notes: +4 vs Rods, Staves, Wands, Spells and Poison from halfling bonus : +1 from Phantom Armour vs saves magic armour would apply to : -1 to wisdom : +4 to dodge related saves from dexterity

Description and Background   
Description:
Tall (for a halfling) at four feet exactly, with shoulder length curly sandy brown hair (and matching foot hair) and brown eyes, slender (for a halfling), wears black leather armour and a black fur cloak, under which are some black woolen trousers and tunic.

Background:
Raffi was a mischievous halfling, always getting into torible and doing things his own way. Chaffing at the relative comforts of the shire lands of his kin, he longed for adventure. Developing his sneaking skills against his friends and neighbours, Raffi took what he liked and spied on anyone who interested him. Eventually he needed to flee, and was down on his luck, until he saw the ad of a gnome wizard looking for assistance. Sharing the same sense of humour and mischief, the two quickly hit it off.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Shortword / +1 Dagger 2in1 0 3/2 1d6+1/1d4+2/1d8+1/1d3+2 n n 20/20 -1 to hit with dagger in off hand. Mitigated by +1 dagger
Thrown Daggers 2in 1 30ft 2 1d4+1/1d3+1 n n 17 7
Hobgoblin Shortbow 2in1 180 ft ? 1d6/1d6 n n 21 10 +3 to hit from Dex, -4 non proficiency penalty
Equipment
Qty Item Location
1 Tunic and breeches (30gp) Body
1 Black fur cloak (25gp) Shoulders
1 Belt (3gp) Waist
2 Large Belt Pouches (10gp each) Waist
2 50’ rope (75gp each) Backpack
1 Backpack (20gp) Back
1 Waterskin (50gp) Pack
1 Set of Thief Tools (?) Pouch
1 Iron Rations (75gp) Pack
1 Small Silver Mirror (5gp) Pack
1 Continual Light stone in lead lined container Pouch
1 Tinderbox - Flint & Steel (2gp) Pouch
4 Flasks of oil (20gp each) Pouch
2 Vials of Holy Water. (20gp each) Pouch
6 Daggers (10gp each) x2 belt/x2 thighs/x2 back/1 pack
1 Shortsword and scabbard (35gp Belt
2 Candles (5gp each) Pack
1 Bone Scroll case (50gp) with “travel papers in (see notes) Pouch
3 Pitons (10gp each) Pack pocket
1 Hobgoblin Shortbow In hand
1 Quiver of hobgoblin arrows Quiver


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 5 0 0 0
Magic Items
Qty Item Location
1 +1 Dagger (10gp) Scabbard at belt


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Halfling’s gain +1 vs Magic spells, rods, staves, wands and Poison for every 3.5 points of constitution. Raffi has a +4 bonus
Halfling’s surprise others if not in armour heavier than leather, and 90’ from others except similar elves 4in6
Thieves can Backstab an opponent that is unaware of them with a +4 to hit bonus, and double damage
Thieves have their own language, the thieves cant
Pick Pockets skill
40% base skill + 10% Dex bonus and +5% halfling bonus and +5% for wearing no armour = 60%
Open Locks skill
33% base skill + 15% dexterity + 05% Halfling bonus = 53%
Find and Remove and Set Traps skill
30% base skill + 05% dexterity bonus and +5% halfling bonus = 40%
Move Silently Skill
27% base skill + 10% dexterity bonus + 10% Halfling bonus +10% no armour bonus = 57%
Hide In Shadows Skill
20% base skill +10% dexterity bonus +15% Halfling bonus +05% no armour bonus = 50%
Hear Noise Skill
15% base skill +05% Halfling bonus = 20%
Climb Walls Skill
87% base skill -15% Halfling penalty +10% no armour skill = 82%
Real Languages Skill
Not attained yet -05% Halfling penalty
Magic Mouth spells on pouches and backpack
Magic Mouth Spells upon pouches and pack which scream “THIEVES, THIEVES IN MY BELONGINGS” repeated three times over a minute, if anyone but Hex or Raffi opens them.
Phantom Armour spell
Phantom Armour spell warding from Hex : absorbs 8 hit points of damage before being dispelled, and adds +1 to saves that magic armour would contribute to. Has no weight and does not hinder movement, but looks like and acts like Platemail armour, A/C 3
Magic Mouth Rocks
Has three magic mouth rocks, each activated if Raffi throws them and they then hit the ground, calling out “SSSHh, we have to go, they are too powerful, flee!” one in orchish with a green paint mark, one in goblin with a blue paint mark, and one in common without a mark
Illusionary Script missive
Raffi carries a vellum note, inscribed with an illusionary script, that he claims are his “travel papers!”
They read
“This is none of your business, nosey!” to anyone trying to read them but Raffi or Hex.
Non Weapon Proficiencies
Blind Fighting (penalties reduced to -2 from -4 when sightless)
Tumbling (18) (-4 to A/C when initiative is one and opting to avoid attacks by tumbling. Reduce falling damage / negates at ten or less feet, and half damage from falls of 60’ or less. +2 to unarmed attacks.
Loyalty to Hex : 110% plus treatment and disciple/activity modifiers
Base 50%
+05% as henchman
+0 % Less than 1 year
+30% trained henchman
+10% gifted magic items
?? Discipline/activity
(+10-15% hopefully Just kind treatment )
+0% tolerated racial preference
-10% CN alignment
+25% uses protection spells on

Riding Pony
A/C : 7
HD: 1+1
Move: 12”
No Attacks : 1 for 1-2 damage