Character Information
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Ability Scores
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Saving Throws
Death, Paralysis, Poison: |
Petrification, Polymorph: |
Rod, Staff or Wand: |
Breath: | Spell: |
Notes: Fortitude +1 (0 base, +1 Con); Reflex +3 (0 base, +3 Dex) Will +4 (2 base, +2 Wis) |
Description and Background
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Weapons
Wealth Enter negative number to subtract |
Magic Items
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Memorized Spells
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Spell Book
Level 0 SCARLET EINHANDER [Stance] +2 shield bonus to AC and +1d6 damage on attacks when fighting with one weapon. SPIRIT SENSING STANCE [Stance] The disciple in this stance gains the scent special ability and can use it to sense incorporeal creatures that are hiding on the Ethereal plane nearby. Level 1 DIMENTIONAL STRIKE [Strike]: For a brief moment, the disciple becomes difficult to perceive; resolving the attack against the target as if they were flat-footed. DISTURBING BLOW [Strike] Make an attack against a target; successful strike inflicts a -4 penalty to the target’s next d20 roll. MINUTE HAND [Boost] You make an attack as a swift action with a –2 penalty PRINCE'S ATTITUDE [Boost] +4 AC against attacks of opportunity while moving, +2 bonus to Reflex and Will saves until next turn. RED ZEPHYR'S STRIKE [Strike] Make a melee attack, then make an immediate 10-ft. movement. SCYTHING STRIKE [Strike]: Make a melee attack on two adjacent enemies as a single attack. |
Notes
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