Igber    (Human Male Craftsman (Thief))
Character Information   
Name: Igber XP/Next lvl: 658 / 1250
Class: Craftsman (Thief) HP:curr/max 6 / 6
Alignment: Neutral AC:reg/rear/no shield 6 / 6 / 6
Race: Human Level: 1
Age: 17 Height: 5' 10
Weight: 160 Gender: Male
Encumbrance: Normal Movement: 1/12/24/36
Languages: Common, {Language}, Thieves Cant
Ability Scores   
STR: 7 (-1 hit; 20 weight; 55 press;4/20 door; 0 bend)
INT: 7 (+1 language)
WIS: 6 (-1 Save (Mind))
DEX: 18 (+2 react; +2 hit; -4 AC/Save)
CON: 6 (-1hp/hd; 50 sys shock; 55 res; 0 poison)
CHR: 10 (4 followers; +0 loyalty; +0 reaction.)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13 12 14 16 15

Notes:

Description and Background   
Description:
Reddish blond hair hung in front of his green eyes and a dull brown cloak patched in several places covered his freckled skin. His cloak and his boots were both serviceable, but otherwise unremarkable. The boy of 17 seemed constantly nervous and his eyes continuously scanned as if he was being followed.

Background:
Igber was never the sharpest tool in the shed, but he was always good with his hands. So it was that he was apprenticed with the old Gemcutter and set out to earn a living after that relationship ended. Unfortunately, Igber had the hands of a craftsman, but no head for business. Thus it came to pass that he was forced to choose between starving to death or finding some other means of supplementing his income. Igber reluctantly gained skill as a thief as easily as he had as a Gemcutter. As people became suspicious and events occasionally did not turn out as planned, Igber {with equal reluctance} became an 'adventurer'. Now if he could only figure out exactly what it is that adventurers do? Born in Millhaven in the Duchy of Stomanell. Follows (sort of): Egruthad, Terrible and Great. As a city apprentice, it's doubtful whether he's ever actually attended services in the last half-decade.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dagger 1 2 d4/d3/ n n 21 1
Sling 2 30/60/90 d4/d4/ n n 18 30 Sling Stones
Equipment
Qty Item Location
1 Magnifying Glass (Jeweler's Loop) Worn (Necklace)
1 Dagger Worn (Belt)
1 Sling, Pouch and 30 Stones Worn (Belt)
1 Backpack Worn (Back)
1 Rations (1 Week) Backpack
1 Waterskin Backpack
1 Thieves Tools Backpack
1 Gemcutter's Tools Backpack
1 Sack Wagon
1 Change of Clothing Sack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 11 0 11 5
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
1 Black Onyx (50 GP) With Gem Tools
Memorized Spells



Spell Book



Notes
Nonweapon Proficiencies
Gem Cutting (2 slots) Dexterity -1
. Cut 1d10 stones/day (17 or less on D20 to increase value; 1 in 20 exceptional = next higher gem value)
. Use chisels, small hammers & hardened blades.

Forgery (1 slot) Dexterity -1
. Create simple document or detect forgery (17 or less on D20)
. Forge autograph (16 or less on D20)
. Forge long handwritten letter (15 or less on D20)
Thief Skills:
30 Pick Pocket............[15]bas+(10)dx+(5)ac+0lvl1
55 Open Lock..............[10]bas+(15)dx+(0)ac+20lvl1+10Lvl2
45 Find/Remove Traps...[5]bas+(5)dx+(0)ac+20lvl1+15Lvl2
30 Move Silently...........[10]bas+(10)dx+(10)ac+0lvl1
25 Hide in Shadow........[5]bas+(10)dx+(5)ac+0lvl1+5lvl2
15 Hear Noise..............[15]bas+(0)dx+(0)ac+0lvl1
90 Climb Walls..............[60]bas+(0)dx+(10)ac+20lvl1
00 Read Language.......[0]bas+(0)dx+(0)ac+0lvl1