Juan the Elder    (Human Male Cleric)
Character Information   
Name: Juan the Elder XP/Next lvl: 0 / 1500
Class: Cleric HP:curr/max 6 / 6
Alignment: Law AC:reg/rear/no shield 5 / 0 / 6
Race: Human Level: 1
Age: 58 Height: 6'5'
Weight: 135 Gender: Male
Encumbrance: Movement:
Languages:
Ability Scores   
STR: 13 ()
INT: 6 (-1)
WIS: 15 (+1, 5 XO bonus, 1 lvl spell bonus)
DEX: 13 ()
CON: 9 ()
CHR: 8 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:

Notes: Save is 15 (+2 on saving throws versus poison and paralysis)

Description and Background   
Description:
Juan the Elder has white hair, bushy white eyebrows, and a long white beard hanging to his knees. He is tall and gangly and mutters to himself frequently, sermons that he can no longer give to his congregation. Juan is absent minded and has difficulty remembering anything unless he writes it down.

Background:
Juan has tried to lead several parishes but due to his absent mindedness and poor memory and counting skills his Abbot has asked him to leave and become a wandering minister. Animal Handler: You understand beasts and their needs far better than most. Abilities: When confronted with wild animals, you have a chance of rendering them less hostile with a successful wisdom check. Outright hostile beasts will become merely cautious. Cautious creatures may become indifferent. Indifferent animals may be befriended. Befriended creatures may be tamed, given time and training, for use as mounts or companions. Bonus Equipment: Leatherworking tools for making saddles and other riding equipment.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Mace 1 1d6/1d6 n n
Equipment
Qty Item Location
1 Backpack
1 Bedroll
1 Flint and Steel
1 Wooden Holy Symbol
1 Lantern
1 Sm Vial Holy Water
1 waterskin
1 week dried trail rations
10 wooden stakes
1 bunch belladonna
1 Leatherworking tools for making saddles,riding equipment
1 shield


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 18 0 17 0
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Cure Light Wounds


Spell Book


Level 1
Cure Light Wounds
Detect Chaos
Detect Magic
Light
Protect from Chaos
Purify Food and Drink


Notes